And the Winner is....
The Results of the
Dialogue Education
Principles Review Game…
The wait is over, the results are in and now, all will be revealed. The winner of the inaugural, 2010 Back-to-School, Dialogue Education Principles Review Game is….
<Drum roll please…..>
Hmmm...wait a second, here it gets a bit complicated, as we had two contestants who successfully matched all 12 pictures with the related principles. But as per the Official Rules of the Contest, Chapter 2, Subsection 4, Paragraph 3:
"In the event of a situation with multiple correct answers, the winner will be chosen by drawing the names of those who matched all 12 pictures correctly from a hat, in an impartial manner, reflecting from the great cosmic mystery of the universe known as "chance", or if you don't believe in "chance", perhaps Providential Serendipity".
So without further ado....the moment we've all been waiting for...the Fickle Finger of Fate fumbles in the fedora and draws the name of...
<Drum roll please…..>
Well, then again, was there really a single RIGHT answer to this quiz? It wouldn't really be an Open Question then, would it? And thus, not a question befitting a contest on Dialogue Education....For shame!
Truth be told, one of the beautiful things about this learning task is that everyone interprets the photos a little bit differently. In a recent workshop on facilitation skills, I posted these pictures on the wall and sent the participants around in pairs to match the descriptions in their handouts. Lots of laughter and discussion ensued as they argued which one was which. No pair got it "right" or rather the way I interpreted them, but it didn't matter: the exercise served its purpose of getting the new staff up to speed, but it also helped participants who were familiar with the principles to go deeper in their understanding.
But I digress.
Without further ado, delay, obfuscation, distraction, explanation or redundant and unnecessary repetition, the winner is...
Mr. Paul Nitz! Congratulations! Paul! Come'on down!
<Applause>
Tell him what's he's won, Dan....
Paul, you have won a brand new copy of Dr. Jane Vella’s upcoming book, Designing for Effective Learning (Jossey Bass/ John Wiley & Sons) once it is published next year.* Send me your coordinates and we'll get that book to you by Postal Bus, matole or ferry on Lake Malawi.
Thanks also to Mr. David Baine who also answered the questions correctly, but alas! his name was not drawn.
And thanks to all the contestants who played. Better luck next time!
In the Meantime....
If you’re curious, click here to learn the answers to the game.
Or if you still want to play the game, click here!
Happy learning!
*By the way….the advanced reviews of Jane’s new book are glowing:
“Goosebumps! It gave me goosebumps!”
--- Eleanor Ray, Research Assistant, The New York Times Review of Books
“If you buy one book on Designing for Effective Learning this year, make sure it’s this one!”
--- Dan D. Mann, Learning Guru Quarterly
“Thank you, Jane!....This is great contribution to the field. But If I may....”
-– Anonymous Dialogue Educator with funky shoes.
Contest,
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dialogue education,
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Reader Comments (4)
U d mann dwein...
Peter
Hi. Thanks for admitting that the answers are a bit idiosyncratic and that, in fact, the best way to do such a "test" would be in pairs or small groups and DIALOG about possible answers! That had me stumped all along. Congratulations to Paul! Great minds must think alike...
I agree, Jenny. Say, just for fun and to check my understanding, I double checked the meaning of "idiosyncratic" and found the most common definition was "peculiar to an individual or group".
But isn't all knowledge idiosyncratic to some extent in that we all have our own peculiar ways of looking at the world --- a combination of our culture, and our personal upbringing, education and experience? It just highlights again why dialogue in pairs and groups can be so important and dynamic in learning as our unique perspectives mash together.
(Of course, I also found a list of synonyms that said: "Deviating from the customary: bizarre, cranky, curious, eccentric, erratic, freakish, odd, outlandish, peculiar, quaint, queer, quirky, singular, strange, unnatural, unusual, weird. Slang kooky, screwball. British Slang rum, rummy").
Rummy! I like that.
Now I understand why Dwayne kept on saying:
<....Rum Droll please...>